IGDA Finland June Gathering and Presentations

Midsummer is right around the corner and there was just enough time for the season's last IGDA Finland Presentations and Gathering! IGDA Finland Presentations focused on several important aspects of game design. We had three presenters, the first one being Kai Rosenkranz from Nevigo. He showed us how Articy:Draft, the first professional game design tool, helps with the design process.

At this point the Presentations was hijacked by couple of guys from company called RILBITS who presented us with tools to create merchandise from our games.

Miikka Junnila from Aalto University gave us a lecture on the basics of game design, starting from the definition of a game.

And lastly we got some advanced curriculum from on free-to-play and its impact on game design process at Digital Chocolate.

After the two hour back-to-school we got drink tickets out and had a blast by the courtesy of our sponsor, Grand Cru. They showed us a cool trailer of their upcoming game Supernauts along side mansized logo!

Because this was our last Gathering of the seasons we had something special for the partiers, Oculus Rift and Leap Motion! These cool gadgets were on the floor for everybody to test and experience.

All good things come to and end, although for us this means just a two months rest before we kick off season 2013-2014. Check out the coming Gathering dates HERE!

IGDA Presentations and June Gathering with Grand Cru

Summer is here, we think.

Prepare to pampered, because the summer starts with IGDA Finland Presentations! In June the hot topic is game design and we have gathered awesome people to tell you about it. The presentations are as follows:

Articy:draft 2 Kai Rosenkranz (CEO, Nevigo) Articy:draft 2 is the first professional tool for game design in commercial studios. This tool helps to create, organize and communicate the game vision while being tightly integrated into your pipeline. Read more here!

Game Design Miikka Junnila (Aalto University, Media Lab) : Game Design – where to start? Before we make games it is useful to know what they actually are. We’ll examine one definition of ‘a game’ and then take a brief look into what game design consists of. The presentation is especially useful for those who have just entered the world of game design.

Joni Suvanto (Design Director, Digital Chocolate) Digital Chocolate develops and publishes casual and social games for the web, Facebook, and mobile phones. The company has operations in the U.S., Finland, Spain and India. Joni is going to give us his thoughts about f2p, metrics from game design perspective, how they have used them and what the future holds for it.

After the presentations it’s time to put those sweet drink tickets to good use! We are proud to be sponsored by Grand Cru, a game company with a knack for mobile and social games. The Cru in question also seem to have a thing for mind games because they have a cryptic message for all of you: this time there is something special about the drinks! What could it be? In addition to all this you will get an update on Grand Cru’s current affairs. If you didn’t know they have a new game coming it’s about time you did!

Can you take two more plot twists? We will have the fabled Oculus Rift head-mounted display at the Gathering, here is your chance to try it yourself! Don’t forget to check out the 3D Leap Motion  controller as well (we just can’t resist cool inventions).

Grand things are happening at this Gathering, so bring your own cru to enjoy it all! See you there! - IGDA Finland Presentations Time: 11.6.2013 at 17.00 Place: Club Adams, Erottaja 15-17, Helsinki Finland - IGDA Finland April Gathering Time: 11.6.2013 at 19.00 Place: Club Adams, Erottaja 15-17, Helsinki Finland