Finnish gaming cluster is on the threshold of hyper-growth

Habbo Hotel, Max Payne, and Angry Birds are examples of the international success stories created by Finnish gaming companies. The community award received by Finnish gaming cluster was presented to three organizations that are active in the field: Finnish Game Developers' Association ry., which represents gaming companies, IGDA, which brings together game developers in Finland, and Neogames, which represents business, training and research in the games industry.

"The task of organizations is to serve as a spokesperson for the industry and promote company activities by creating structures for matters like training and financing. Game companies are always aware that they have to be international. They participate in tough international competition right from the start, so the operating field for organizations is also international," explains KooPee Hiltunen, Director of Neogames Centre of Game Business, Research and Development.

In economic terms, the rapidly growing game industry is Finland's most important cultural export, and it produces top international products and success stories. More than 90% of the market for Finnish game companies is in the United States and Western Europe. Companies that develop games and provide game services are at the heart of the industry. The game industry employs approximately 1,300 people in Finland. The combined turnover of the 70 companies operating in the industry was more than EUR 165 million in 2011, and the industry is the largest of its kind in the Nordic countries.

This post is a partial copy of this press release

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