IGDA Finland Presented Volunteer of the Year and Lifetime Achievement Awards at Finnish Game Awards

On May 13th, we celebrated the Finnish Game Awards alongside Neogames and Suomen Pelinkehittäjät ry, with awards presented in two categories this year.

The first category was the IGDA Volunteer of the Year. This award was given to our amazing volunteer, Daria Bokovaya, who has actively contributed to the reawakening and refinement of the Chat Corner concept, and continues that humble and impactful work even today.

The second category was the Lifetime Award, which recognizes long-term dedication and contributions to our community. This year, the award was presented to Christopher Hamilton, who has been with us for many years and continues to make incredible events like Leadership Day and Finnish Games Week possible.

Thank you both for your invaluable contributions, IGDA Finland is truly lucky to have you among us!


Also a big congrats to the rest of all the winners:
Mainframe Industries for winning the Finnish Game of the Year 2024 award with the game Pax Dei.
Makea Games for taking the second place with the game Supermoves.
Fingersoft / LEGO Hill Climb Adventures, Ranela Games Oy / Finnish Cottage Simulator and Supercell / Squad Busters for placing third.
Ilkka Paananen for receiving the Power Player of the Year 2024 award.
Hanki Games Oy for being the Rookie of the Year 2024.
Ranela Games Oy / Finnish Cottage Simulator for winning the Excellence Award for best indie game awarded by W Love Games
Ali İrdiren for becoming the Jampion of the Year, awarded by Finnish Game Jam
Team Scavenger for winning the Bit1 Student Game Competition 2025, with their game Spaceship Scavenger.

The full game awards ceremony can be watched from Youtube.

Finnish gaming cluster is on the threshold of hyper-growth

Habbo Hotel, Max Payne, and Angry Birds are examples of the international success stories created by Finnish gaming companies. The community award received by Finnish gaming cluster was presented to three organizations that are active in the field: Finnish Game Developers' Association ry., which represents gaming companies, IGDA, which brings together game developers in Finland, and Neogames, which represents business, training and research in the games industry.

"The task of organizations is to serve as a spokesperson for the industry and promote company activities by creating structures for matters like training and financing. Game companies are always aware that they have to be international. They participate in tough international competition right from the start, so the operating field for organizations is also international," explains KooPee Hiltunen, Director of Neogames Centre of Game Business, Research and Development.

In economic terms, the rapidly growing game industry is Finland's most important cultural export, and it produces top international products and success stories. More than 90% of the market for Finnish game companies is in the United States and Western Europe. Companies that develop games and provide game services are at the heart of the industry. The game industry employs approximately 1,300 people in Finland. The combined turnover of the 70 companies operating in the industry was more than EUR 165 million in 2011, and the industry is the largest of its kind in the Nordic countries.

This post is a partial copy of this press release

IMGAWARDS - time to vote!

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