October Gathering - Tuesday 9th

That special time of the month is approaching again! It's IGDA Gatheringtime. This time it's back to the basics, regular gathering chitchat and no distractions! So come and exchange your opinions and comments about latest games like Halo 3 and industry news with your co-workers and other colleagues. Or just drop by for a relaxing drink or two.

*IGDA FINLAND OCTOBER GATHERING* Place: System Rock, Keskuskatu 4, 00100 Helsinki (map: http://igda.fi/?page_id=5) Time: Tuesday 9th October, doors open at 19.00

Mission Statement for the IGDA Finland

For a while now we have received feedback that our 'About Us' - page doesn't really tell much about who we are or what we do and why. Sure, it has been useful to those who are already familiar with IGDA and IGDA Finland. But for those that aren't, there has been all kinds of confusion, e.g. people have urged us to start a labor union for Finnish game developers (no, we're not going to do that), have confused us with the newly formed Suomen Pelinkehittäjät Ry, etc. So we have finally decided to do something that we should have done a long time ago: we have written down our mission statement and published it on our website! This mission statement is something that has been guiding our actions for years now, but we have only talked about it amongst the volunteers. Now we are sharing it with everybody.

At the same time, we have taken the opportunity to flesh out and update the 'About Us' - page in other ways as well. Go check it out! As always, feedback and questions are more than welcome! You can send them to: jranki at igda dot fi.

Jay - Lead Chapter Coordinator

September Gathering was a solid success & Presentation drew in a full auditorium!

This time IGDA Finland gathering started differently because the evening begun with "IGDA Finland Presentations" at Pääposti Auditorium. The theme of the first ever session was money. We were positively surprised of the plentiful and versatile audience. There were a little over 60 persons present from students to business developers and game designers. It was also good to notice how the "IGDA Finland Presentations" attracted people who have never been at the pub nights but found "Presentations" a comfortable way to join the gathering. Some practicalities were still looking for their place but otherwise things went well. The speakers at the first session were Erik Robertson from Nordic Game Program, Ilari Kuittinen from Housemarque and Timo Vuorensola from Energia Productions.

Gathering attendees: 124 Presentation attendees: 60-70

Photos from Presentation - Small photos - Large photos Photos from Gathering - Small photos - Large photos

Erik Robertson reminded people to apply funds from Nordic Game Program. The deadline for the applications is 15th October. Erik also presented funded projects from previous rounds and reminded that one company can send more than one application but only one project per company can be funded. The applications should not be “too professional” and definitely no sequels. More information HERE.

The second speaker was Ilari Kuittinen who is the CEO of Housemarque and chairman of Finnish Game Developers Association. Ilari talked about downloadable console games. Housemarque’s first PS3 title Super Stardust HD came out in June this year and has been one of the most successful PS3 downloadable titles within the last months. In his talk, Ilari focused on future trends of the market. He admitted that casual games trend is reflecting to the downloadable console market as well and believed downloadable console games will be a huge market in the future.

Currently Bejeweled and Zuma are the best-seller casual games. There are a lot of fuzz going on around casual games. For example EA just founded a new division for casual games development. What comes to the “killer titles” for downloadable console market Ilari sees that the hard core of downloadable console games is not casual games. Currently Super Stardust and Warhawk are closest to the core. Ilari also mentioned that Housemarque is working on their new project for Xbox Live. The game will come out in 2008.

Timo Vuorensola directed popular sci-fi comedy Star Wrek a few years back. Now Energia Productions is doing their second movie titled Iron Sky. Finlandia awarded sci-fi author Johanna Sinisalo is doing the script for the movie. Energia Production would also like to make Iron Sky game or even several games but they have no clue how to do it. So he talked about their production in development and asked for help from game developers. If all goes well, they would like to make three games: one before the movie comes out, one at the same time and one after. Johanna Sinisalo would do the script for the game but all other details are not clear. Timo asked game developers to help Iron Sky team! How to make a game, how much would it cost, how long time would it take, what platforms… All help is highly appreciated and should be channeled to Timo.

After IGDA Finland Presentations it was pub night as usual. 124 enthusiasts attended casual beer & hang around at the System Rock. All "IGDA Finland Presentations" speakers joined the pub night, stayed late and hopefully got new perspectives and ideas for their work! It was also very nice to see that the number of girls is on the rise. We had fun – hope to see you again next time!

Written by Sonja Kangas Formatted and posted by Miikka Luotio Photos by Juho Niittyniemi

September Gathering & Presentation - Tuesday 11th

Greetings! It's time for IGDA Gathering yet again! The fall is settling in and weather is getting colder, but worry not IGDA Gatherings is here to bring light in your fall! The same usual premise, except this time we are starting the IGDA Finland Presentation Series!

* IGDA FINLAND PRESENTATION * Place: Pääposti Auditorium (Postikuja, C), follow the IGDA signs Date: Tuesday 11th September Starts: 17.30 Ends: 19.00 -- the chat will continue at the System Rock!

* IGDA FINLAND AUGUST GATHERING * Place: System Rock, Keskuskatu 4, 00100 Helsinki (map: http://igda.fi/?page_id=5) Time: Tuesday 11th September, doors open at 19.00

The first ever IGDA Finland Presentations (sponsored by Remedy) session will focus on money. We will give you tips how to get a share of 300 000 €'s for your game! You'll also learn how the others have done it.

Erik Robertson from Nordic Game Programs will give you last minute hints how to get funds from the Nordic Game Program and beat the rest of applicants from other Nordic countries!

The second speaker is Ilari Kuittinen from Housemarque. He will talk about their experiences and future visions of downloadable console titles. The last presentation of the evening will be held by Timo Vuorensola. Rautataivas crew would like to share their thoughts about Rautataivas game and find out possibilities for cooperation!

The IGDA Finland Presentations will be held in Pääposti Auditorium just 5 minutes away from System Rock.

NOTE: The IGDA Finland presentations are an addition to the gathering and is not in any way mandatory in relation to IGDA Finland Gatherings.

Cya there!

Best, Miikka Luotio & Sonja Kangas IGDA Finland Coordinators

2007-2008 Season Started With A Bang - 125 Showed Up

After the relaxing summer break well-tanned game developers were full of eagerness at the IGDA August Gathering in System Rock on 28th August. This time 125 attendees joined the party. Digital Chocolate and Bugbear were especially well represented! Also professionals from Remedy, Red Lynx and Recoil were there. It was cool to see students from Tampere joining the party as well! I hope they will turn IGDA trips into tradition and act as an example to people from other cities as well. This is IGDA Finland after all!

This time a survey was put out regarding “IGDA Finland Presentations” series which is due to start in September. Thank you all who filled the survey! It’s highly appreciated!

We will arrange two IGDA Finland Presentations sessions this fall. We are doing these activities for you so it is really up to you whether the sessions will continue or not. We’ll get the lessons learned from the survey as well as from the first session within a few weeks! I personally hope people would see IGDA Finland Presentations as a golden opportunity to benefit the community as well as learn from the other professionals.

Note: Due a technical issue with the IGDA camera, we have only 2 cameraphone quality photos of the event. Apologies.

- Sonja Kangas

Chapter Coordinator