Would you like to know what Insomniac has learned from Ratchet & Clank or Resistance: Fall of Man on game usability and interaction design? How to test mobile and online game community MoiPal? What are the best usability and interaction design practices at Sulake?
We have a mind blowing lineup of speakers:
Ryan Schneider (Insomniac) Ryan works as Community Director at Insomniac. Insomniac is famous for Ratchet & Clank series and Resistance: Fall of Man which was one of the PS3 launch titles.
Joakim Achren (IronStarHelsinki) Joakim is the CEO of IronStarHelsinki. Ironstar Helsinki is the first company in the world to have successfully launched a cross-platform game that allows branded virtual goods in both online and mobile environments.
Inka Vikman (Sulake) Inka works as Concept Designer at Sulake. Sulake is an online entertainment company focused on virtual worlds and social networking. They run popular online community service Habbo in 32 countries.
Olli SinermÃ¤ (Heavy Metal Helsinki / Pelit magazine) Olli works as lead designer and game analyst. He will talk about usability from game reviewer's viewpoint.
After the presentations we will have open microphone session where YOU can give quick presentations (max 5 minutes) on your usability challenges or solutions! If you would like to have you 15 seconds of fame: let us know by 6th November. E-mail: Sonja.Kangas@igda.fi
NOTE: This time pre-registration to the IGDA Finland Presentations session is mandatory. Please register at: http://igda.fi/?page_id=16 The IGDA gathering aka after party is at Cuba cafe!
* IGDA FINLAND PRESENTATION * Place: Valkoinen sali, Aleksanterinkatu 16-18, follow the IGDA signs Date: Tuesday 11th November Starts: 16.00 Ends: 19.00 â€” the chat will continue at Cuba cafe!
* IGDA FINLAND AUGUST GATHERING & AFTER PARTY * Place: Cuba Cafe, Erottajankatu 4, 00120 Helsinki (map: http://igda.fi/?page_id=5) Time: Tuesday 11th November, doors open at 19.00