Invitation: IGDA Finland Presentations & Gathering on 4th of May!

Happy sunny spring everyone and welcome to IGDA Finland Presentations & Gathering on 4th of May! After Wappu celebrations it is time to get back into business. On May the 4th IGDA Finland Presentations session will focus on Project Management. The event will be arranged in association with Sulake.

We have a killer line up as always ;) Jon Leslie (Hansoft) will talk about Scrum and Lean and how to create the perfect methodology mix for game development using the production management tool Hansoft, Joonas Tamminen (RedLynx) shares lessons learned from RedLynx projects and Jan Storgårds (Aalto University) will give a briefing of his study on branding value creation in digital games.

IGDA FINLAND PRESENTATIONS Place: Sulake auditorium, Korkeavuorenkatu 35, 00130 Helsinki Time: Tuesday, 4nd of May, 17:00 Obligatory registration: THE EVENT IS FULL! You have a change to meet & chat with presenters at the Cuba Cafe 7PM onwards.

"Agile for features, Lean for Assets" This presentation will focus on Hansoft products and their approach to project management. Jon Leslie Senior Production Expert, Hansoft

"100 game-projects: Lessons Learned" Redlynx has been around for long and done plenty of projects for different platforms and target groups. They will present lessons learned in a nutshell through the years. Joonas Tamminen CTO, Redlynx

“Digital game brand development practices” This presentation will provide a general perspective to brand value creation process which recognizes the diverse value contributors. The results are based on interviews conducted in 19 Finnish game studios and 26 persons representing the game industry. Jan Storgårds Researcher, Aalto University

Note that we have a new venue! IGDA Finland collaborates with Sulake and from now on IGDA Finland Presentation sessions will be held at Korkeavuorenkatu 35, just a few blocks from Cuba Cafe.

After the presentations, it is IGDA party as usual. Join us at the IGDA Finland Presentations or at latest at the Cuba Bar at 7PM.

IGDA FINLAND MAY GATHERING Place: Cuba Bar, Erottajankatu 4, 00120 Helsinki (map: http://igda.fi/?page_id=5) Time: Tuesday, 4nd of May, doors open at 19:00

IGDA Finland April Gathering: After GDC2010

Thanks everyone for the great party in April! Little over 100 people attended IGDA Finland April Gathering at the Cuba Cafe. The talks went around GDC2010, Alan Wake and Nordic Game funding. Nordic Game Conference is just a week away! GDC2010 was all about social gaming and Uncharted 2. Independent games were well represented as well this year. GDC attracted record audience of 18250 visitors -- out of which at least 50+ were from Finland. Guys & gals from Recoil to Inaria Interactive, IronStar Helsinki to Remedy, Rovio, Redlynx and others were there. Other than GDC, Nordic Game and upcoming game releases -- just sweet good time with fellow developers. For those who haven't been at the GDC here is "GDC in a nutshell" for you. GDC consists of two-day summits, expo and the main conference. This year the quality of summits (first two days) were good -- lots of good insights. Indie, social, localization, mobile / iPhone and Serious games summits were running in parallel. Besides the summits and the main conference and expo there is a lot of business, luncheons and other events happening outside the conference. Various IGDA SIGs were also well represented at the GDC. At the expo 3D gaming and Playstation Move were playable at the Sony stand. I was happy to see Super Stardust 3D there as well :)

You can find some GDC2010 presentations from the GDC Vault for free.

More photos and good mood from the event.