Finland to be the first chapter of International Game Developers Association (IGDA) to formalize outside North America
/IGDA Finland is proud to be the first IGDA chapter outside North America to formalize as a legal entity. IGDA Finland has registered as an association under the Finnish law and its relationship with main IGDA in United States will be governed by a contract signed in September 2012 between the parties. How to become a member or renew your membership? Here! Here!
IGDA Finland will remain an official part of the international IGDA family and members of IGDA Finland will enjoy the full membership benefits. This new arrangement enables IGDA Finland to better serve the interests of the local IGDA members in Finland. This also means that more of the membership fees can be directed to better cater local needs.
As the first actions, IGDA Finland will start expanding its service offering beyond Helsinki. IGDA Finland wants to provide support to game developers across Finland. The first step is to build a network of IGDA Finland Student Club initiatives across the region.
“IGDA Finland wants to facilitate the exchange of ideas and best practices, help new talent to get into the local industry as well as attract foreign talent to Finland. With Student Clubs we are able to drive regional development, support local game development hubs across Finland and promote entrepreneurship”, states Sonja Ängeslevä, the first Chair of the IGDA Finland association.
IGDA Finland ry works closely together with Pelikehittäjät ry (Finnish Game developer Companies association) and Neogames Finland ry, to form Finnish Game Cluster which aims to help the Finnish game development business to develop and grow. The cluster aims to push Finnish game industry to it's present state to be even greater economical value. Finnnish games industry aims to be billion € industry by 2020.
For more information on IGDA Finland and details on how to become a member, please visit http://www.igda.fi.
Contact: IGDA Finland ry Chair: Sonja Ängeslevä Sonja.Angesleva@igda.fi Tel. +358 400 759 817
IGDA Finland ry is a legally registered association under the Finnish law. The mission of IGDA Finland is to promote the development of careers and professional skills of individual game developers (and individuals of related industries) based in Finland, and to further develop the international recognition of the Finnish game developer community.
International Game Developers Association (IGDA) is the largest non-profit membership organization serving individuals who create video games. IGDA advances the careers and enhances the lives of game developers by connecting members with their peers, promoting professional development, and advocating on issues that affect the developer community. These core activities advance games as a medium—and game development as a profession.



The schedule for High Score TechTalk:
18:00 – Doors open
18:15 – 19:00 Joakim Achrén, Game Design through Key Metrics
19:15 – 20:00 Jouni Mannonen, Bike Baron Post Mortem
20:00 –> Jack the Rooster
22:00 Bus back to Helsinki
March 26th in New Factory starting at 5pm.
Think. Drink. Connect.
Welcome to the very first ever Pocket Gamer Mobile Mixer in Finland. Created in association with Manse Games and Support from Papaya Mobile and Rovio, the event offers a vibrant mix of industry insight, heated debate and the chance to knock back some complimentary beers with the cream of the Finnish games industry.
A game industry event and seminar series will launch 18.04.2012 at Lappeenranta! In the first seminar of the series, name of the game is: "Combining passion, learning and business in mobile game development: How to start your business in super-fierce industry and still be able to gather butter on top of your bread?". During this first seminar, our objective is to gather viewpoints from industry professionals and the audience on how they have approached the challenges faced by start-up in mobile gaming industry. Detailed topics include, but are not limited to: agile learning, gaining visibility and mixing game design and monetization. Speakers and registration dates of seminar will be published
during March 2012.