17:00 Doors open
17:30 Seminar with Rovio
19:00 Christmas party sponsored by Rovio
Rovio Entertainment Corporation is a Finnish, games-first entertainment company, that creates, develops and publishes mobile games and acts as a brand licensor in various entertainment and consumer product categories. The Company is best known for the global Angry Birds brand, which started from a popular mobile game in 2009. Today, the Company offers multiple mobile games, has produced The Angry Birds Movie, which opened number one in theatres in 50 countries, and licenses the Angry Birds brand to consumer products and other entertainment content. Sequel to animated blockbuster movie is planned to hit cinemas September 2019. www.rovio.com
Seminar speakers and topics
Informing and validating business decisions using quality index, objective measure of quality in a project.
Piotr has worked nearly ten years in software quality assurance, including six in game development. Having seen the rise and fall of mobile premium games and the transition to free-to-play he experienced the need to adapt to the new demanding circumstances. As a QA Manager at Rovio he enjoys experimenting with best approaches and tools to solve problems faced in quality assurance.
How to include your audience in the features development of a Live game, and beyond in the creation of a new game.
Sophie is a creative product lead with 8+ years in the mobile gaming industry. She has a passion for developing innovative ideas with talented teams. In her career, she had worked in Paris, Berlin, and now Helsinki, where she joined Rovio as an Executive Producer. She has developed or shipped more than 20 games across Facebook, console and mobile, and led Live Ops on brand-known titles such as Diamond Dash, Jelly Splash and Angry Birds POP! In 2015 she funded a fashion startup in Berlin, to experiment with something outside of games.
Visual Storytelling - How to make better art by telling better stories
Over the years, Tatu has worked in various creative and management roles in more than 40 globally published games, from AAA to mobile, at companies such as Digital Chocolate, Remedy and Rovio. In his current role as an Art Director at Rovio he has lately focused on Angry Birds Evolution and taking the Angry Birds brand to new and unexpected places.
The fundamentals everyone on a game team should know about data driven development.
Dylan Tredrea has worked in game development for nearly ten years including over 5 in free to play games. He is currently a Senior Product Manager at Rovio Entertainment where he's responsible for the business success of Angry Birds Evolution. His career has focused on live operations and how teams can best work together with data.
Sign up for the December Demo Corner here: https://goo.gl/forms/fwxpCaBSqcSgmzrR2
PLEASE NOTE: Space is extremely limited for this demo corner and we might have to close signups early if we get a lot of participants, especially if there are a big amount of demos that require lots of space. Otherwise registration ends Sunday December 10th at 20:00.
IGDA Finland Helsinki Hub Seminar & Christmas Party with Rovio
Time: Tuesday 12.12.2017 at 17:00
Place: Maxine, Urho Kekkosen katu 1 A, 6th floor, 00100 Helsinki
Please note that you need to be at least 18 years old to attend. The cloakroom service is offered free of charge.