IGDA Finland Nordic Game Official Party

banner_FB
banner_FB

Eventbrite registration required! Sign up here.

IGDA Finland has teamed up with the folks at Nordic Game to organize the official Nordic Game Day 1 evening party!

After the first day of the Nordic Game, we'll gather to bar Skeppsbron 2 at 6 PM to enjoy drinks and networking. If you're attending the event, join us for international fun times – Nordic style!

The event has been brought to life by our wonderful sponsors Epic and Fingersoft.

IGDA Finland Nordic Game Official Party
Time: Wednesday 18.5.2016 at 6 PM
Venue: bar Skeppsbron 2 (MalmΓΆ)

You need your conference pass or a business card to check in at the event.

IGDA Finland Seminars + May Gathering with Yousician

815 x 315px 2
815 x 315px 2

Spring is in the air, and summer is around the corner. You know what that means: itΒ΄s time for the May gathering!

To wrap up the spring season, thereΒ΄s something very special coming up. Sponsoring the gathering we have Yousician, a music education company with a relentless drive to make the world a more musical place by changing the way people learn to play musical instruments.

Yousician is the fastest growing music education company in the world with over 25 million users across their apps. They develop high-tech piano, guitar, bass and ukulele learning software that gives users real-time feedback on how they play. Yousician’s cutting edge audio technology can listen to any instrument without the use of additional equipment. Yousician combines the addictive features of computer games with music exercises to make the learning process easy, fun and motivating.

Yousician is providing us with with all the tools for an absolutely epic night: guitar and ukulele workshops, competitions with great prizes, a live rock show and an arcade cabinet - and a costume competition! So grab your swag, bring the bling, this is the time to shine: dress up as your favourite, or least favourite, or the coolest or the grooviest musician for a chance to win a guitar or a ukulele!

IGDA Finland Seminars, Sponsored by Yousician
Time: 17.05.2016 at 17:30 – 18:30 (Doors at 17.00)
Place: Maxine, Urho Kekkosen katu 1 A, 6th floor, 00100 Helsinki

IGDA Finland May Gathering with Yousician
Time: 17.05.2016 at 19:00
Place: Maxine, Urho Kekkosen katu 1 A, 6th floor, 00100 Helsinki

Please note that you need to be at least 18 years old to attend. The cloakroom service is offered free of charge.

Seminar agenda

Ari Pulkkinen

CEO and founder of AriTunes, Ari Pulkkinen is an award-winning composer and sound designer. With over 13 years of professional experience, his works include original music and audio for games such as Angry Birds, Resogun, Alienation, Super Stardust HD and Trine series. His record includes Hall of Fame in Pocket Gamer, Finnish Game Developer of the Year 2011 and Best PS4 Audio Award 2013 from Resogun by IGN and many others.

How to achieve the best audio design in video games

Audio and music branding is an important thing for any respectable project from mobile to console games. Audio can be neglected and hurried quite easily and it always affects the end result. Ari's speech will shed light on how to achieve the best results by designing and planning the project well before the actual work begins. How to create proper asset lists, reference and mood lists, and how to fit audio design to the overall game development cycle.

Ilmari Hakkola

Ilmari Hakkola is a game and media industry veteran, having started in mobile games back in 2000 as a graphic artist. Hakkola joined Rovio for the first time in 2005, expanding his area of work into music composing and video compositing. Hakkola is also the founder of Kombo, one of the biggest production companies in Finland, which was acquired by Rovio in 2011. After uniting with Rovio again, Hakkola has acted as Rovio's Head of Audio, leading a team of eight audio professionals creating unique audio content for Rovio's games and animations.

Audio's role in F2P

Free-to-play games are all about the service mentality. Games are constantly updated with new content and events, but audio is often built around old conventions. Sounds and music are one of the strongest tools of creating emotional engagement - can this property be used to boost the games performance?

IGDA Finland Turku Hub May Gathering Demo Corner

We are organizing demo corner at the Turku Hub May gathering. The demo corner is a place for developers to show their games and get some feedback. The space is intended for everyone: from teams continuing something they started at game jams to commercial studios. Space is limited to ten spots. People demoing will get a table and power outlet. If you have special needs please mention them in the form.

Demo corner is free and open for all. Collected information will be used for event organization only.

NOTE: Provide your own laptops, phones, tablets or other devices your game needs to run. If you need to plug more than one device to a power outlet, require a lot of space or need anything else we might have not thought about, let us know here. (Mobile devs might want to bring their own chargers.)

Sign up here!

Introducing IGDA Finland Vaasa Hub

Vaasa game development scene is ready to take the next step. There has been a lot bubbling under in Ostrobothnia in recent years. One of the most visible partsΒ being Vaasa Game Days, an annual event combining both consumer and professional sides in one enthralling game fair. And of course: there are plentyΒ of people developing games!

ID@XBOX with IGDA Finland

Banner 4 2016
Banner 4 2016

ID@XBOX with IGDA Finland – Special Event

Please note thereΒ΄s a limited amount of tickets available – get your tickets here: https://www.eventbrite.com/e/idxbox-with-igda-finland-tickets-24511932851

IGDA Finland and the Microsoft Flux Team are joining their ranks for a very special evening dedicated to the ID@Xbox program.

The ID@Xbox program enables qualified game developers of all sizes to unleash their creativity by self-publishing digital games on Xbox One, giving studios the tools and support needed to maximize their success.

Agostino Simonetta, who manages the ID@Xbox program in Europe, will be there to talk more about the program and answer your questions. We will also have a couple of ID@Xbox indie-stories presented – so youΒ΄ll get to hear all about it straight from the developers. This is an excellent opportunity for everyone interested or wanting to know more about developing for Xbox to come and learn more: the facts, the experiences – and chat and network with like-minded people at the brand-new Microsoft Flux community space.

Drinks and snacks are on the house.

Program

  • 18:00 Doors open
  • Welcome to Flux
  • Introduction to ID@Xbox
  • Technical talk
  • ID@Xbox indie-stories
  • Networking, fun and good times – Party Γ‘ la Flux!